Learn more about...
Intro to Engineering
Course Layout
Project Lead the Way
First Robotics Competition
Contact the Introduction
to Engineering teacher...
Wayne Hamilton
A "caliper" (shown below) is a measuring device commonly used in engineering design. Its most common uses are to measure inside and outside diameters, and the depth of holes. Calipers vary in accuracy. Some are only accurate to a tenth of an inch while others are accurate to a thousandth of an inch or less!
Grading Scale
A
92-100
A-
90-91
B+
88-89
B
82-87
B-
80-81
C+
78-79
C
72-77
C-
70-71
D+
68-69
D
62-67
D-
60-61
F
oops
|
The breakdown of this year's lessons looks like this:
Unit 1: Design Process (9 weeks)
- Lesson 1.1 Introduction to the Design Process (10 days)
- 1.1.1 Basic Design Tools
- 1.1.2 Introduction to Research
- 1.1.3 Modeling
- Lesson 1.2 Technical Sketching (10 days)
- 1.2.1 Basic Line Conventions
- 1.2.2 Pictorial Sketches
- 1.2.3 Introduction to Multiview Drawings
- Lesson 1.3 Measurement and Statistics (6 days)
- 1.3.1 History of Measurement
- 1.3.2 Ruler Reading
- 1.3.3 Converting Units
- 1.3.4 Introduction to Linear Dimensions
- 1.3.5 Protractor
- 1.3.6 Introduction to Precision Measurement
- 1.3.7 Measures of Central Tendency
- 1.3.8 Quality
- Lesson 1.4 Applied Geometry and Coordinates (10 days)
- 1.4.1 Two-Dimensional Geometry
- 1.4.2 Three-Dimensional Geometry
- 1.4.3 Cartesian Coordinate System
- 1.4.4 Introduction to Solid Modeling
- Lesson 1.5 Product Presentation (9 days)
- 1.5.1 Introduction to Working Drawings
- 1.5.2 Presentation Design
- 1.5.3 Portfolio Development
Unit 2: Design Exercises (9 weeks)
- Lesson 2.1 Technical Drawing Standards (6 days)
- 2.1.1 Standards Organizations
- 2.1.2 Line Conventions
- 2.1.3 Orthographic Projection Drawing Review
- 2.1.4 Auxiliary Views
- 2.1.5 Sectional Views
- Lesson 2.2 Dimensions and Tolerances (12 days)
- 2.2.1 Dimensioning Conventions
- 2.2.2 Tolerancing
- Lesson 2.3 Parameter-Based Computer Modeling (17 days)
- 2.3.1 Parameters
- 2.3.2 Feature-Based Solid Modeling
- 2.3.3 Assembly Modeling
- 2.3.4 Exploding Assemblies
- 2.3.5 Assembly Animation
- Lesson 2.4 Drawing Presentation Standards (10 days)
- 2.4.1 Drawing Sheet Sizes
- 2.4.2 Border Zoning
- 2.4.3 Title Blocks
- 2.4.4 Revision Blocks
- 2.4.5 Assembly Drawing Standards
Unit 3: Reverse Engineering (9 weeks)
- Lesson 3.1 Visual Analysis (6 days)
- 3.1.1 Visual Design Elements
- 3.1.2 Visual Design Principles
- 3.1.3 Composition
- Lesson 3.2 Functional Analysis (6 days)
- 3.2.1 Identifying Subsystems
- 3.2.2 System Analysis
- Lesson 3.3 Structural Analysis (15 days)
- 3.3.1 Structural Connections
- 3.3.2 Precision Measurement
- 3.3.3 Material Analysis
- 3.3.4 Property Analysis
- 3.3.5 Finite Element Analysis
- Lesson 3.4 Product Improvement by Design (25 days)
- 3.4.1 Researching Product History and Evolution
- 3.4.2 Product Innovation
- 3.4.3 Problem Identification
- 3.4.4 Writing a Design Brief
- 3.4.5 Brainstorming
- 3.4.6 Design Critique
- 3.4.7 Technical Report
Unit 4: Open-Ended Design Problems (9 weeks)
- Lesson 4.1 Marketing and Graphic Design (6 days)
- 4.1.1 Marketing
- 4.1.2 Packaging Design
- 4.1.3 Advertising
- 4.1.4 Graphic Design
- Lesson 4.2 Engineering Design Ethics (11 days)
- 4.2.1 Human Impacts
- 4.2.2 Product Lifecycle
- 4.2.3 Design For Disassembly (DFD)
- 4.2.4 Environmental Protection Agency (EPA)
- 4.2.5 Occupational Safety and Health Administration (OSHA)
- Lesson 4.3 Design Teams (25 days)
- 4.3.1 Teamwork
- 4.3.2 Project Planning
- 4.3.3 Assessment
- 4.3.4 Meetings
- 4.3.5 Virtual Teams
|